Tag Archives: step

How to create Scriptable Objects in Unity

Hello, everyone! This time I will share with you some different ways to create Scriptable Objects in Unity. I will try to also share with you different examples of how I did use these creation methods in my previous games. If you are wondering, why you want to use a Scriptable Object, I think the… Read More: How to create Scriptable Objects in Unity »

Object Pool using Generics and Factory Method with an Unity example

Hello, everyone! I am going to explain the Object Pool I usually use. You can find the full version on my Framework Goat if you are interested. What is an Object Pool Object Pool is a programming pattern used to reduce performance issues related to object creation by expending extra ram by doing so. The… Read More: Object Pool using Generics and Factory Method with an Unity… »