Tag Archives: goat

2024 Resume + Start of 2025

Hello, everyone! Even every year is getting a bit more difficult to have more time for personal projects, here I am once again making a recap and bringing you updates as previous years. You can check the last resume if you want by clicking here. This time I am going to talk about Summer Snow… Read More: 2024 Resume + Start of 2025 »

Object Pool using Generics and Factory Method with an Unity example

Hello, everyone! I am going to explain the Object Pool I usually use. You can find the full version on my Framework Goat if you are interested. What is an Object Pool Object Pool is a programming pattern used to reduce performance issues related to object creation by expending extra ram by doing so. The… Read More: Object Pool using Generics and Factory Method with an Unity… »

Moving back to Unity

Hello, everyone! I have a few updates for the VR game, Framework Goat and the Narwhal Engine. First of all, for the VR game I have a few changes and news about it. After a long break we are resuming our work on it. And after a really short debate we decided to move to… Read More: Moving back to Unity »