Tag Archives: post

Ostrich Run – Post Mortem

We teamed up with Nicolás Rivero, Hugo Miraballes, Lautaro Bravo, Santiago Bravo and me, most of the members from the Stay Safe! Jam team that made Sense of Unity, for the Brackeys Game Jam 2021.1. The theme was: Day: 1/7 The first day we made some ostriches with bouncing heads and a flocking system. They… Read More: Ostrich Run – Post Mortem »

2020 Resume + Start of 2021

Hello, everyone!As I do all the years, I wanted to make a 2020 resume and talk about all the things I had been doing from the development point of view.I will be talking about Roque’s Life, Summer Snow Day, Is this still tennis?, Sense of Unity and games I did worked on at my current… Read More: 2020 Resume + Start of 2021 »

Skeleball – Post-mortem

Hello, everyone! This will be a Post-mortem for Skeleball. The game was made for the Minimalistic Game Jam #3. During a complete week we had to make a game with loads of graphic restrictions. The full list of restrictions was: All the colors throughout the whole game combined shouldn’t be more than 10, each color… Read More: Skeleball – Post-mortem »

Moving back to Unity

Hello, everyone! I have a few updates for the VR game, Framework Goat and the Narwhal Engine. First of all, for the VR game I have a few changes and news about it. After a long break we are resuming our work on it. And after a really short debate we decided to move to… Read More: Moving back to Unity »