Tag Archives: sense

Doing TDD in Indie Game projects

Hello, everyone! Since I started working at my current job I began to learn about Test-Driven Design, also known as TDD, and used it daily in the projects I worked on there. From the beginning I started learning it, I tried to apply those practices in my personal projects. So I could say that I… Read More: Doing TDD in Indie Game projects »

2020 Resume + Start of 2021

Hello, everyone!As I do all the years, I wanted to make a 2020 resume and talk about all the things I had been doing from the development point of view.I will be talking about Roque’s Life, Summer Snow Day, Is this still tennis?, Sense of Unity and games I did worked on at my current… Read More: 2020 Resume + Start of 2021 »

Sense of Unity – Post-mortem

Hello, everyone! This will be a post-mortem for Sense of Unity. This game was made for the Stay Safe! Jam. A Jam made during the world pandemic originated by the COVID-19. The goal of the jam organizers was, in their words, “The Stay Safe! Jam is about staying at home and being creative. In these… Read More: Sense of Unity – Post-mortem »

New features for Summer Snow Day, new projects and more

Hello, everyone!Long time I don’t write an update here so I decided to make some time for this. Hope you are taking care of yourself and everyone during these strange times. New features for Summer Snow Day With Chad we had been adding new features to Summer Snow Day. There was a small period with… Read More: New features for Summer Snow Day, new projects and more »