Tag Archives: post-mortem

Whisperings of the Ouija – Post Mortem

Hello, everyone! This time I am bringing you a post-mortem for Whisperings of the Ouija, the latest game we did for a game jam, in this case, the GMTK Game Jam 2023. The theme for the game jam was Roles Reversed and, since we started to watch a lot of low budgets movies like Ouija… Read More: Whisperings of the Ouija – Post Mortem »

2020 Resume + Start of 2021

Hello, everyone!As I do all the years, I wanted to make a 2020 resume and talk about all the things I had been doing from the development point of view.I will be talking about Roque’s Life, Summer Snow Day, Is this still tennis?, Sense of Unity and games I did worked on at my current… Read More: 2020 Resume + Start of 2021 »

Skeleball – Post-mortem

Hello, everyone! This will be a Post-mortem for Skeleball. The game was made for the Minimalistic Game Jam #3. During a complete week we had to make a game with loads of graphic restrictions. The full list of restrictions was: All the colors throughout the whole game combined shouldn’t be more than 10, each color… Read More: Skeleball – Post-mortem »

YBit – Post-mortem

Hello, everyone! This is going to be a post-mortem about YBit, my first completed game on Steam. How it started The game was originally based on a previous flash game I made called Cubito (small cube in spanish). I originally made that game as my first proyect where I studied. It was the first game… Read More: YBit – Post-mortem »