Tag Archives: feel

Improving feedback and adding more content for all the projects!

Hello, everyone! I have a bunch of new updates since the last update three weeks ago. Luckily, I had been able to keep the same pace or even improve it for some of the projects so I am pretty hyped about this new workflow I had been able to keep. This time, I will bring… Read More: Improving feedback and adding more content for all the projects! »

YBit Update v0.6

Hello, everyone! So…big news regarding YBit! I’ve just uploaded a new version of YBit with loads of changes (you can already get it here!). The news for the game are a lot, first of all, I adjusted the movement of the player. One of the new controller details is that if you are moving to… Read More: YBit Update v0.6 »

Sunday Devlog Update 11th of December

Hello everyone! So I have updates for Witchcraft, Pyroscape 4 and the bullet hell game! First, regarding the bullet hell game, we made a lot of changes to the feel of the game. We plan to polish the feel of it as much as we can. So, with this goal in mind, we made the… Read More: Sunday Devlog Update 11th of December »