Tag Archives: six

Updates on every game + Medium post

Hello, everyone! Sorry once again for disappearing for a while and for making now a Sunday DevLog post on a Monday. But! The good thing is that I have updates for every game, and most of the updates are pretty big, so let’s start! Riverside Rumble Roberto had been working on a bunch of feedback… Read More: Updates on every game + Medium post »

Working on an AutoChess game + more updates!

Hey everyone! Hope you started the year in the best possible way. I have a few updates I would like to share with you from my current projects so welcome to the first update of the year! The updates will be related to a new project, Summer Snow Day and Ostrich Run. So let’s start!… Read More: Working on an AutoChess game + more updates! »

Chapter 6 is officially under construction + more updates!

Hello, everyone! I have a few new updates regarding Summer Snow Day, Ostrich Run, and Riverside Rumble. So let’s begin! Chapter 6 of Summer Snow Day is officially under construction The most significant update is that since we got to finish all the minigame mechanics and the free time events for Summer Snow Day, we… Read More: Chapter 6 is officially under construction + more updates! »

6 useful Unity Editor tricks you probably didn’t know about

Hello, everyone! This time I am bringing you a set of 6 useful Unity Editor tricks that you probably didn’t know about unless you paid a lot of attention to the whole Unity editor or someone told you about them. The incredible thing about these tricks is that no matter how long you had been… Read More: 6 useful Unity Editor tricks you probably didn’t know about »

YBit Update v0.6

Hello, everyone! So…big news regarding YBit! I’ve just uploaded a new version of YBit with loads of changes (you can already get it here!). The news for the game are a lot, first of all, I adjusted the movement of the player. One of the new controller details is that if you are moving to… Read More: YBit Update v0.6 »