Tag Archives: fix

Every detail counts!

Hello, everyone! Bunch of updates regarding all the things I am working on right now. Though last weeks had been hard I tried to make as much content as I could. So let’s start! Summer Snow Day For Summer Snow Day we had been adding details to the game. Each detail we add to the… Read More: Every detail counts! »

Witchcraft NEW UPDATE – December 19th

Hello, everyone! Silky Smooth Studios has a new update for Witchcraft. We focused on fixing things, making better controllers and also adding more content. The three changes are listed below: Fixed a bug where you couldn’t pick custom skills with joystick arrows. The following skills no longer impact with a wall when casting if you… Read More: Witchcraft NEW UPDATE – December 19th »

YBit Update v0.6

Hello, everyone! So…big news regarding YBit! I’ve just uploaded a new version of YBit with loads of changes (you can already get it here!). The news for the game are a lot, first of all, I adjusted the movement of the player. One of the new controller details is that if you are moving to… Read More: YBit Update v0.6 »

Sunday Devlog Update 27th of November

Hi everyone! So a bunch of updates this week regarding all the projects! First of all, I finally started working on Pyroscape 4. Fro already sent me all the material I needed and I already started working in the transitions and setting up everything. Even though we have a new Nick, I think this new… Read More: Sunday Devlog Update 27th of November »