Every detail counts!

Hello, everyone!

Bunch of updates regarding all the things I am working on right now. Though last weeks had been hard I tried to make as much content as I could. So let’s start!

Summer Snow Day

For Summer Snow Day we had been adding details to the game. Each detail we add to the game makes it feel a lot more alive and gives it a unique feeling that we hope it makes it stand out from other visual novels.

This screenshot doesn’t show too much of the new content. But adding snow breath effects, animations and more was one of our main focuses.

On the other hand, we had been making a bunch of fixes too. Typos, wrong transitions and wrong outfits had been fixed these weeks so the game looks a lot more as we had been targeting to.

Is this still tennis

For Is this still tennis, Roberto had been working with the death animation of the characters we have. Meanwhile, I been working on fixes, a new projectile and trying to give more variety to the game in order to make a more enjoyable experience.

We are keeping a slow pace with this game and, even it is a small one, it will take us a bit more of time to finish it. Though I hope to have it almost done by the end of this year.

Unity Portability Tester

As some of you may know, I had been working on a new Unity tool called Unity Portability Tester. This last week I added the Portability Fixer window that lets the user fix portability issues in a faster way. Just drag the prefab you want to fix and click to move the external assets where they should.

In a near future, I would love to start focusing on making it more friendly to use though to be fair, I think it is already a simple tool to be used if you know what you are doing.

Other news

I am planning to participate on the Newgrounds Game Jam that starts on Friday. Probably, I am not going to post on my DevLog but expect updates on my Twitter account.

And lastly, I had been making a lot of progress on another game I am working on but I will keep it a secret till we have assets that aren’t taking from somewhere else as placeholders. I am not sure when this will happen but maybe it will be soon!

Thank you for reading and stay tuned!