Tag Archives: run

Working on an AutoChess game + more updates!

Hey everyone! Hope you started the year in the best possible way. I have a few updates I would like to share with you from my current projects so welcome to the first update of the year! The updates will be related to a new project, Summer Snow Day and Ostrich Run. So let’s start!… Read More: Working on an AutoChess game + more updates! »

Improving feedback and adding more content for all the projects!

Hello, everyone! I have a bunch of new updates since the last update three weeks ago. Luckily, I had been able to keep the same pace or even improve it for some of the projects so I am pretty hyped about this new workflow I had been able to keep. This time, I will bring… Read More: Improving feedback and adding more content for all the projects! »

4 Horsemen of the Game Jams: 4 nasty tricks to get results fast in Unity

Hello, everyone! After participating in 16 game jams so far, I recognized some bad or questionable practices that had helped me to accomplish good results in really short times. I wanted to share them with you in case you find a good use for them! But first, one small disclaimer: I am calling these bad… Read More: 4 Horsemen of the Game Jams: 4 nasty tricks to… »