Tag Archives: new

Updates in VR game and UE4 Summer Game Jam 2018

Hello, everyone! I have updates regarding the VR game we are making at where I work and also we are going to participate in a game jam next weekend. First, regarding the game jam. Some co-workers and I had planned to participate in the Unreal Engine 4 Jam Summer 2018. From thursday till tuesday we… Read More: Updates in VR game and UE4 Summer Game Jam 2018 »

Skeleball – Post-mortem

Hello, everyone! This will be a Post-mortem for Skeleball. The game was made for the Minimalistic Game Jam #3. During a complete week we had to make a game with loads of graphic restrictions. The full list of restrictions was: All the colors throughout the whole game combined shouldn’t be more than 10, each color… Read More: Skeleball – Post-mortem »

Moving back to Unity

Hello, everyone! I have a few updates for the VR game, Framework Goat and the Narwhal Engine. First of all, for the VR game I have a few changes and news about it. After a long break we are resuming our work on it. And after a really short debate we decided to move to… Read More: Moving back to Unity »

New game, Summer Snow Day and Framework Goat

Hello, everyone! New about Rodeo Clown (placeholder name), Summer Snow Day and Framework Goat. First, I am working on a new game called, for now, Rodeo Clown. It is a bizarre game I am making with a friend where you control a sad rodeo clown and you have to avoid bulls from hitting you. We… Read More: New game, Summer Snow Day and Framework Goat »