Tag Archives: flash
Sunday Devlog Update 5th of February
Hello everyone! So I have some updates regarding the bullet hell game, Witchcraft and other things. First of all, for the bullet hell game, we finally have a name for it and it is Asterash! We got to this name because we were thinking how to called and as a joke we said to combine… Read More: Sunday Devlog Update 5th of February »
Sunday Devlog Update 22nd of January
Hello, everyone! So loads of update for the projects. First, for the bullet hell game, we have new medals working with the Newgrounds API. Also, we added the last three new ultimate weapons. The ultimate of the Rockets, that will fire the homing rockets with a lot of small rockets, the ultimate of the cannon,… Read More: Sunday Devlog Update 22nd of January »
New Framework Goat that uses Haxe and OpenFL
Hello everyone, So I started making a new framework, which will have a goat as animal, that uses Haxe and OpenFL. The main goal of this new framework is to be as similar as possible to Framework Mono but in Haxe. So I will be able to work using Haxe as I do when working… Read More: New Framework Goat that uses Haxe and OpenFL »
Sunday Devlog Update 18th of December
Hello everyone! New updates regarding Witchcraft, the bullet hell game and Pyroscape 4! First of all, for Witchcraft, we have filled all the neccesary documentation and they’ve already approved it so we are, almost sure, ready to go! If everything goes as planned, it should be published in the following months as early acces. About… Read More: Sunday Devlog Update 18th of December »