Tag Archives: flash

Sunday DevLog Update 18th of June

Hello, everyone! So long time without an update, sorry about that. I had been really busy with my work but I kept working on side projects as always! I have updates for Witchcraft and the Knight game (we don’t have a name for it yet) First, regarding the Knight game, I already started making the… Read More: Sunday DevLog Update 18th of June »

Sunday Devlog Update 21st of May

Hello, everyone! So long time without updates! Last few weeks I had been working on Witchcraft and two new small games! So, first, for Witchcraft, we still need the art to be finished in order to continue. Yesterday I received the new animations and models of two new characters to add to the game. Hugo… Read More: Sunday Devlog Update 21st of May »

Asterash – Post-mortem

Hello, everyone! So this will be a big post-mortem about Asterash my latest Flash Game. As some of you may know, I usually work in more than one game at once and while I was working with Witchcraft I was also working on this arcade style game! I will divide it into parts because I… Read More: Asterash – Post-mortem »

Sunday DevLog Update 30th of April

Hello, everyone! So this time I have a bunch of news about Framework Mono. As I already said, I prepared everything in As I already said, I prepared everything in GitHub so it is a friendlier for someone who wants to start using it. Now it uses the issues tracking that I had been using… Read More: Sunday DevLog Update 30th of April »

Framework Mono – v1.0 Official Release

Hello, everyone! Framework Mono has its first official release in GitHub. I decided it has enough stuff to be officially released here. There shouldn’t be any bugs, untranslated things (I began this framework in Spanish…) or anything uncommented. Also, it already has been tested on enough projects, in my opinion, recently used in Asterash, so… Read More: Framework Mono – v1.0 Official Release »