Tag Archives: flash

Sunday Devlog Update 11th of December

Hello everyone! So I have updates for Witchcraft, Pyroscape 4 and the bullet hell game! First, regarding the bullet hell game, we made a lot of changes to the feel of the game. We plan to polish the feel of it as much as we can. So, with this goal in mind, we made the… Read More: Sunday Devlog Update 11th of December »

Sunday Devlog Update 4th of December

Hi everyone! So new updates regarding Framework Mono, Pyroscape 4 and the Bullet Hell game. First, for Framework Mono, I have been adding more tutorials on how to use some of the scripts. There is still a lot to be done but I am adding a few per day. Also, I made some updates in… Read More: Sunday Devlog Update 4th of December »

Sunday Devlog Update 20th of November

Hi everyone! This time I will come with some news regarding games. First of all, I will start with Witchcraft. I have started to code the Skill Selection Screen. I didn’t remember how complex it was, a simple screen can be very tedious to set up and  to make it work nicely as well, it… Read More: Sunday Devlog Update 20th of November »

2016 Cartoon Network Game Jam – Post-mortem

Hi, everyone! So this is going to be a late post-mortem about the 2016 Cartoon Network Game Jam. I’m going to write my opinion about what was cool and what could have been done differently. First of all, I am going to say that I didn’t want to participate in this Game Jam. I was… Read More: 2016 Cartoon Network Game Jam – Post-mortem »