Tag Archives: mono

Sunday DevLog Update 30th of April

Hello, everyone! So this time I have a bunch of news about Framework Mono. As I already said, I prepared everything in As I already said, I prepared everything in GitHub so it is a friendlier for someone who wants to start using it. Now it uses the issues tracking that I had been using… Read More: Sunday DevLog Update 30th of April »

Framework Mono – v1.0 Official Release

Hello, everyone! Framework Mono has its first official release in GitHub. I decided it has enough stuff to be officially released here. There shouldn’t be any bugs, untranslated things (I began this framework in Spanish…) or anything uncommented. Also, it already has been tested on enough projects, in my opinion, recently used in Asterash, so… Read More: Framework Mono – v1.0 Official Release »

Sunday DevLog Update 9th of April

Hello, everyone! So new updates regarding the website, Framework Mono, Witchcraft and more! First, about the website itself, I had been adding a lot of tutorials for Framework Mono. The plan is to finally finish the documentation of each framework. And regarding Framework Mono in particular, I added two new updates to it: Now you… Read More: Sunday DevLog Update 9th of April »

Sunday DevLog Update 2nd of April

Hello, everyone! So I have lots of news regarding Witchcraft, the frameworks and more! First, let’s start with Witchcraft. As you already know, KevMiles, the artist of Asterash, is now a new member of Silky Smooth Studios. He has been working on the new characters, and hopefully the latest version of them. We will be… Read More: Sunday DevLog Update 2nd of April »

Sunday Devlog Update 12th of March

Hello, everyone! So long time ago without a Sunday Devlog update because of the holidays but now I am back! First of all, as you may already know, Asterash has released two days ago and it did very well! We won the first place of the day at Newgrounds and also got front paged. People… Read More: Sunday Devlog Update 12th of March »