Tag Archives: hell

Sunday Devlog Update 11th of December

Hello everyone! So I have updates for Witchcraft, Pyroscape 4 and the bullet hell game! First, regarding the bullet hell game, we made a lot of changes to the feel of the game. We plan to polish the feel of it as much as we can. So, with this goal in mind, we made the… Read More: Sunday Devlog Update 11th of December »

Sunday Devlog Update 4th of December

Hi everyone! So new updates regarding Framework Mono, Pyroscape 4 and the Bullet Hell game. First, for Framework Mono, I have been adding more tutorials on how to use some of the scripts. There is still a lot to be done but I am adding a few per day. Also, I made some updates in… Read More: Sunday Devlog Update 4th of December »

Sunday Devlog Update 27th of November

Hi everyone! So a bunch of updates this week regarding all the projects! First of all, I finally started working on Pyroscape 4. Fro already sent me all the material I needed and I already started working in the transitions and setting up everything. Even though we have a new Nick, I think this new… Read More: Sunday Devlog Update 27th of November »

Sunday Devlog Update 20th of November

Hi everyone! This time I will come with some news regarding games. First of all, I will start with Witchcraft. I have started to code the Skill Selection Screen. I didn’t remember how complex it was, a simple screen can be very tedious to set up and  to make it work nicely as well, it… Read More: Sunday Devlog Update 20th of November »

Sunday Devlog Update 13th of November

Hi everyone! If you didn’t know yet, Witchcraft got Greenlit this week! We don’t have any mayor updates on it more than our game designer finished the new skill selection screen. We plan to have it working soon in order to test it. We think it will help new players to understand what is going… Read More: Sunday Devlog Update 13th of November »