Tag Archives: community

Top 50 on the Oculus Store with Airport Security Guard, the release of Community Warriors, and even more news!

Hello, everyone! I’m glad to share some positive news. I’ll focus on the two confirmed updates first, and then give a preview of what’s coming next. Airport Security Guard has reached the Top 50 most popular games on the Oculus Store. It’s not every day that you get to work on a game from the… Read More: Top 50 on the Oculus Store with Airport Security Guard,… »

Airport Security Guard is available for wishlist!

Hello, everyone! A few new updates regarding multiple projects. I will talk about the Airport Security Guard, Community Warriors, and Summer Snow Day, and I will briefly mention some prototypes. Airport Security Guard on Meta Store Some of the past few months, I have been working on Airport Security Guard at Etermax, and now I… Read More: Airport Security Guard is available for wishlist! »

Releasing a new version every week for Community Warriors

Hello, everyone! During the last five weeks, I have been releasing a new version of Community Warriors every week, which has forced me to provide a substantial update with each release. Community Warriors is already at the 0.5.0 version and I feel is starting to become a solid game now for sure. With this update,… Read More: Releasing a new version every week for Community Warriors »

Summer Snow Day status, Community Warriors and Twitch Mono Integration

Hi guys! How are you doing? So I have been working on a few things, that I want to share with you, the last month. From known projects, Summer Snow Day is the main one, since for Riverside Rumble we are on a small pause, while the other stuff is from unknown projects until now.… Read More: Summer Snow Day status, Community Warriors and Twitch Mono Integration »

Sunday Devlog Update 13th of November

Hi everyone! If you didn’t know yet, Witchcraft got Greenlit this week! We don’t have any mayor updates on it more than our game designer finished the new skill selection screen. We plan to have it working soon in order to test it. We think it will help new players to understand what is going… Read More: Sunday Devlog Update 13th of November »