Tag Archives: visual

2021 Resume + Start of 2022

Hello, everyone! Is this time of the year where I make a huge resume of all the stuff I worked on in 2021 and make some weak promises about what I am going to make the next year. You can read my last year’s one here! I will be talking about Summer Snow Day, the… Read More: 2021 Resume + Start of 2022 »

Unoptimized Sprite Finder, Trivia Crack Explorer hard launch, and more!

Hello, everyone! I am going to share a few updates regarding most of the projects I am working on. So let’s get started. New Tool: Unoptimized Sprite Finder One thing I made a few weeks ago was the Unoptimized Sprite Finder. This is a tool I made in my free time and shared it at… Read More: Unoptimized Sprite Finder, Trivia Crack Explorer hard launch, and more! »

Chapter 4 is officially under construction!

Hello, everyone! Some updates about the games I am working on and future plans! Summer Snow Day This week we started working on the fourth chapter of Summer Snow Day. Chad sent the first parts of the chapter and I am already having a lot of fun adding them and knowing how the story develops!… Read More: Chapter 4 is officially under construction! »

Unity Portability Tester, programming and game updates

Hello, everyone! Have a few updates regarding games, updates on the site and a new tool I started working on! Unity Portability Tester Let’s start with my new tool first! I uploaded to my GitHub the Unity Portability Tester and updated the Others page in the website. Unity Portability Tester is a tool that let’s… Read More: Unity Portability Tester, programming and game updates »

Focusing on Summer Snow Day

Hello, everyone! Summer Snow Day Lately I had been focusing on Summer Snow Day in order to make big progress on it. My personal goal is to have the game finally finished this year but I don’t want to have any feature cut. I think we have already all the core of the game complete… Read More: Focusing on Summer Snow Day »