• About WordPress
    • WordPress.org
    • Documentation
    • Learn WordPress
    • Support
    • Feedback
  • Log In
Skip to content

MonoFlauta

Indie Game Developer

Menu
  • Blog
  • Portfolio
    • Games
      • Happy Ghost Studio
      • Etermax
      • Silky Smooth Studio
      • Fun+Mono
    • Frameworks & Tools
      • Framework Goat
      • Twitch Mono Integration
      • Framework Mono
      • Narwhal Engine
    • Others
  • Store
  • About Me

Tag: snow

Back to projects after Scream Jam 2021

By MonoFlauta
|
October 31, 2021
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! Last week we finished Puppet Manor for the Scream Jam 2021 and now I am back and working already on my multiple projects as always! So this time, I have an update for all of them 🙂 Is This Still Tennis For Is This Still Tennis we had been toying around and trying […]

Read More »

Posted in %1$s Tagged %1$s Leave a comment

Next game jam, job update and more!

By MonoFlauta
|
September 19, 2021
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! I have a few quick updates I am going to share with you! I had been a bit busy but soon I will go back to my normal productivity! Next game jam: Scream Jam 2021! The first big update is that the October 13th I will participating on the Scream Jam 2021. Most […]

Read More »

Posted in %1$s Tagged %1$s Leave a comment

Chapter 4 is officially under construction!

By MonoFlauta
|
August 22, 2021
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! Some updates about the games I am working on and future plans! Summer Snow Day This week we started working on the fourth chapter of Summer Snow Day. Chad sent the first parts of the chapter and I am already having a lot of fun adding them and knowing how the story develops! […]

Read More »

Posted in %1$s Tagged %1$s Leave a comment

Every detail counts!

By MonoFlauta
|
July 11, 2021
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! Bunch of updates regarding all the things I am working on right now. Though last weeks had been hard I tried to make as much content as I could. So let’s start! Summer Snow Day For Summer Snow Day we had been adding details to the game. Each detail we add to the […]

Read More »

Posted in %1$s Tagged %1$s Leave a comment

4 Horsemen of the Game Jams: 4 nasty tricks to get results fast in Unity

By MonoFlauta
|
June 20, 2021
| 3 Comments
| Programming, Recommendations

Hello, everyone! After participating in 16 game jams so far, I recognized some bad or questionable practices that had helped me to accomplish good results in really short times. I wanted to share them with you in case you find a good use for them! But first, one small disclaimer: I am calling these bad […]

Read More »

Posted in %1$s Tagged %1$s 3 Comments

Posts pagination

Previous 1 … 3 4 5 … 8 Next

Recent Posts

  • Working on Timba, Summer Snow Day close to be done and social media progress
  • Club Fight available on Early Access!
  • Help needed: I’m looking to increase my social media presence. Please follow or subscribe!
  • New Game: Beware the Fall
  • New Game: Three Offerings

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Working on Timba, Summer Snow Day close to be done and social media progress
  • Club Fight available on Early Access!
  • Help needed: I’m looking to increase my social media presence. Please follow or subscribe!
  • New Game: Beware the Fall
  • New Game: Three Offerings

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Powered by WordPress MonoFlauta 2026 | All Rights Reserved.

Manage Cookie Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
View preferences
  • {title}
  • {title}
  • {title}