Tag Archives: dev

Moving back to Unity

Hello, everyone! I have a few updates for the VR game, Framework Goat and the Narwhal Engine. First of all, for the VR game I have a few changes and news about it. After a long break we are resuming our work on it. And after a really short debate we decided to move to… Read More: Moving back to Unity »

New game, Summer Snow Day and Framework Goat

Hello, everyone! New about Rodeo Clown (placeholder name), Summer Snow Day and Framework Goat. First, I am working on a new game called, for now, Rodeo Clown. It is a bizarre game I am making with a friend where you control a sad rodeo clown and you have to avoid bulls from hitting you. We… Read More: New game, Summer Snow Day and Framework Goat »

Wrapping up details for Summer Snow Day

Hello, everyone! So a few, but great, updates for Summer Snow Day. We finally have the UI working as we want to in any resolution. Now, if you are not playing in a 16:9 resolution it will auto adjust to it and use black bars on the sides as most visual novels do. Also, we… Read More: Wrapping up details for Summer Snow Day »

Meet the girls + why making UI isn’t like before?!

Hello, everyone! In case you haven’t noticed, Happy Ghost Studio’s Facebook Page and Twitter had been posting images of Summer Snow Day characters. Each introduction has a brief description, the name of the character and an image, so you get to know each one of them! We will keep posting, once a week, a new… Read More: Meet the girls + why making UI isn’t like before?! »