Category Archives: News

Sunday Devlog Update 22nd of January

Hello, everyone! So loads of update for the projects. First, for the bullet hell game, we have new medals working with the Newgrounds API. Also, we added the last three new ultimate weapons. The ultimate of the Rockets, that will fire the homing rockets with a lot of small rockets, the ultimate of the cannon,… Read More: Sunday Devlog Update 22nd of January »

Sunday Devlog Update 15th of January

Hello everyone! I have news about the bullet hell game and Witchcraft! First of all, for the bullet hell we have a lot of new features. We started working with the Newgrounds API so we have a highscore system working and tons of medals too. We plan to add a larger gameplay life to the… Read More: Sunday Devlog Update 15th of January »

Steamworks first thoughts

Hello everyone! So, as some of you may already know, Witchcraft passed Greenlight, we finished the paperwork and now we are preaparing the game so it gets published on Steam. I wanted to write a few thoughts about what is using steamworks. What is really cool is that Steam gives you when you are using… Read More: Steamworks first thoughts »

Sunday Devlog Update 1st of January

Hello everyone! First of all, happy new year to all of you! I have updates about all the projects. For Witchcraft, we will start working hard on it again from now till the release date. We will use scrums and have new updates every week in the three ‘big’ areas (art, game design and programming).… Read More: Sunday Devlog Update 1st of January »