Tag Archives: dev

Sunday DevLog Update 30th of April

Hello, everyone! So this time I have a bunch of news about Framework Mono. As I already said, I prepared everything in As I already said, I prepared everything in GitHub so it is a friendlier for someone who wants to start using it. Now it uses the issues tracking that I had been using… Read More: Sunday DevLog Update 30th of April »

Sunday Devlog Update 19th of March

Hello, everyone! So new updates for Witchcraft and Asterash! First of all, about Witchcraft, we have a new teammate, KevMiles, the artist of Asterash, will help with the art of Witchcraft. So now, we have two artists on the team. We hope that now we will be able to finish sooner what we need for… Read More: Sunday Devlog Update 19th of March »

Sunday Devlog Update 12th of March

Hello, everyone! So long time ago without a Sunday Devlog update because of the holidays but now I am back! First of all, as you may already know, Asterash has released two days ago and it did very well! We won the first place of the day at Newgrounds and also got front paged. People… Read More: Sunday Devlog Update 12th of March »

Sunday Devlog Update 5th of February

Hello everyone! So I have some updates regarding the bullet hell game, Witchcraft and other things. First of all, for the bullet hell game, we finally have a name for it and it is Asterash! We got to this name because we were thinking how to called and as a joke we said to combine… Read More: Sunday Devlog Update 5th of February »

Sunday Devlog Update 22nd of January

Hello, everyone! So loads of update for the projects. First, for the bullet hell game, we have new medals working with the Newgrounds API. Also, we added the last three new ultimate weapons. The ultimate of the Rockets, that will fire the homing rockets with a lot of small rockets, the ultimate of the cannon,… Read More: Sunday Devlog Update 22nd of January »