Tag Archives: devlog

Sunday DevLog Update 13th of August

Hello, everyone! I have a bunch of updates regarding many current and future projects. First of all, about Witchcraft, we are really close to the early access release. Hugo has already finished the Caelestian base (click on the image to check it out!) and some other details that were left on the other scenes. Once… Read More: Sunday DevLog Update 13th of August »

Sunday DevLog Update 22nd of July

Hello, everyone! I wanted to make an update of the stuff comming up + the latest changes to the site. As you may have noticed, now there is a Twitter widget at the side of the blog. I will be posting small and frequent updates there, so if you are interested, don’t hesitate on following… Read More: Sunday DevLog Update 22nd of July »

Sunday DevLog Update 18th of June

Hello, everyone! So long time without an update, sorry about that. I had been really busy with my work but I kept working on side projects as always! I have updates for Witchcraft and the Knight game (we don’t have a name for it yet) First, regarding the Knight game, I already started making the… Read More: Sunday DevLog Update 18th of June »

Sunday DevLog Update 30th of April

Hello, everyone! So this time I have a bunch of news about Framework Mono. As I already said, I prepared everything in As I already said, I prepared everything in GitHub so it is a friendlier for someone who wants to start using it. Now it uses the issues tracking that I had been using… Read More: Sunday DevLog Update 30th of April »

Sunday DevLog Update 9th of April

Hello, everyone! So new updates regarding the website, Framework Mono, Witchcraft and more! First, about the website itself, I had been adding a lot of tutorials for Framework Mono. The plan is to finally finish the documentation of each framework. And regarding Framework Mono in particular, I added two new updates to it: Now you… Read More: Sunday DevLog Update 9th of April »