Author Archives: MonoFlauta

Sunday Devlog Update 13th of November

Hi everyone! If you didn’t know yet, Witchcraft got Greenlit this week! We don’t have any mayor updates on it more than our game designer finished the new skill selection screen. We plan to have it working soon in order to test it. We think it will help new players to understand what is going… Read More: Sunday Devlog Update 13th of November »

Sunday Devlog Update November 4th, 2016

Hi everyone! So…new Sunday Devlog! This week I have been working in Witchcraft and the bullet hell project. We have a few updates for Witchcraft. The most important one is that we added new AI levels of difficulty. Easy, Medium, Hard and Expert will be available for players to pick. If you have already played… Read More: Sunday Devlog Update November 4th, 2016 »

End of Happy Ghost Studio

Hello everyone! A week ago Happy Ghost Studio was officially closed. We will not be making any more games together, at least for the time being. Though we were currently working on Tundra Hunter (we only had the concept and some play test, that’s why we didn’t make it official), Chad is working hard on… Read More: End of Happy Ghost Studio »

Sunday DevLog Update October 30th, 2016

Hi everyone! So, I’ve decided to start a sunday devlog which I plan to do every one or two weeks. I have two main updates this time. The first one is that Witchcraft is still on GreenLight, we had been spamming advertising the game in every way we can. Also, we have been working on… Read More: Sunday DevLog Update October 30th, 2016 »