Hello, everyone!
During the last five weeks, I have been releasing a new version of Community Warriors every week, which has forced me to provide a substantial update with each release.

Community Warriors is already at the 0.5.0 version and I feel is starting to become a solid game now for sure.
With this update, I want to share a bit of the strategy I am planning for the future of the game. I will make a bullet list with every thought I have for now:
- Keep releasing one update per week
- The demo, for now, will be an older version of the game. At least two versions lower. This way, I want to have people able to try it out but still have a way to finance the game for the future
- Add more ways to show off players stats on the screen so they are eager to play
- Add more settings options for the streamer to be able to customize the game
- Add a way for the streamer to play. This could be re-arranging units and/or controlling a hero
- At some point, find one or more to do the art assets from scratch for the game
- At some point, find someone to do the music for the game
Apart from all of these, in the meantime, I plan to keep balancing and adding more units to spawn or enemy units.
I don’t have a hard deadline for this but I would like to see it done before June. Hopefully, I keep this momentum and have something more closed for that month and based on how it goes, keep adding updates to it.
Thanks for reading and if you haven’t played it yet, please consider trying out at least the demo!