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MonoFlauta

Indie Game Developer

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Tag: unity

4 Horsemen of the Game Jams: 4 nasty tricks to get results fast in Unity

By MonoFlauta
|
June 20, 2021
| 3 Comments
| Programming, Recommendations

Hello, everyone! After participating in 16 game jams so far, I recognized some bad or questionable practices that had helped me to accomplish good results in really short times. I wanted to share them with you in case you find a good use for them! But first, one small disclaimer: I am calling these bad […]

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Posted in %1$s Tagged %1$s 3 Comments

Focusing on Summer Snow Day

By MonoFlauta
|
January 24, 2021
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! Summer Snow Day Lately I had been focusing on Summer Snow Day in order to make big progress on it. My personal goal is to have the game finally finished this year but I don’t want to have any feature cut. I think we have already all the core of the game complete […]

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Good and Bad news

By MonoFlauta
|
September 13, 2020
| 2 Comments
| News, Sunday DevLog, Video Games

Hello, everyone! A long time passed since the last time I wrote with news. Last weeks were mostly intense and I didn’t want to make small updates with no almost no content. But! Here I am and I am going to make a few updates for the projects I had been working on during my […]

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Posted in %1$s Tagged %1$s 2 Comments

New features for Summer Snow Day, new projects and more

By MonoFlauta
|
May 3, 2020
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone!Long time I don’t write an update here so I decided to make some time for this. Hope you are taking care of yourself and everyone during these strange times. New features for Summer Snow Day With Chad we had been adding new features to Summer Snow Day. There was a small period with […]

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New Game: Sense of Unity

By MonoFlauta
|
March 30, 2020
| No Comments
| News, Video Games

Hello everyone! I know it passed less than seven days since my last post about a new game but… Sense of Unity is a new game and it’s out now! The game was made in Unity for the Stay Safe! Jam and it was made by a total of 8 persons including artists, programmers and […]

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Posts pagination

Previous 1 … 6 7 8 … 13 Next

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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