Tag Archives: sunday

Working on a new VR game

Hello, everyone! I wanted to make an udpate about what I am working on right now that I’ve finished YBit. Along with some co-workers we started making a new VR game that we are using as a practice for Unreal Engine. It is still very empty but we have the hands moving around, most of… Read More: Working on a new VR game »

Sunday DevLog Update September 17th

Hello, everyone! I have news about YBit and Witchcraft. First of all, about Witchcraft, we are making the last tweaks. On my side, I am fixing everything so you can play with keyboard or joystick plus the bugs we found by testing the game. Hopefully, the release won’t have any problems. Also, we already sent… Read More: Sunday DevLog Update September 17th »

Sunday DevLog Update 13th of August

Hello, everyone! I have a bunch of updates regarding many current and future projects. First of all, about Witchcraft, we are really close to the early access release. Hugo has already finished the Caelestian base (click on the image to check it out!) and some other details that were left on the other scenes. Once… Read More: Sunday DevLog Update 13th of August »

Sunday DevLog Update 22nd of July

Hello, everyone! I wanted to make an update of the stuff comming up + the latest changes to the site. As you may have noticed, now there is a Twitter widget at the side of the blog. I will be posting small and frequent updates there, so if you are interested, don’t hesitate on following… Read More: Sunday DevLog Update 22nd of July »

Sunday DevLog Update 18th of June

Hello, everyone! So long time without an update, sorry about that. I had been really busy with my work but I kept working on side projects as always! I have updates for Witchcraft and the Knight game (we don’t have a name for it yet) First, regarding the Knight game, I already started making the… Read More: Sunday DevLog Update 18th of June »