Tag Archives: log

Sunday Devlog Update 20th of November

Hi everyone! This time I will come with some news regarding games. First of all, I will start with Witchcraft. I have started to code the Skill Selection Screen. I didn’t remember how complex it was, a simple screen can be very tedious to set up and  to make it work nicely as well, it… Read More: Sunday Devlog Update 20th of November »

Sunday Devlog Update November 4th, 2016

Hi everyone! So…new Sunday Devlog! This week I have been working in Witchcraft and the bullet hell project. We have a few updates for Witchcraft. The most important one is that we added new AI levels of difficulty. Easy, Medium, Hard and Expert will be available for players to pick. If you have already played… Read More: Sunday Devlog Update November 4th, 2016 »

Sunday DevLog Update October 30th, 2016

Hi everyone! So, I’ve decided to start a sunday devlog which I plan to do every one or two weeks. I have two main updates this time. The first one is that Witchcraft is still on GreenLight, we had been spamming advertising the game in every way we can. Also, we have been working on… Read More: Sunday DevLog Update October 30th, 2016 »