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MonoFlauta

Indie Game Developer

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Tag: firenze

NEW: Firenze VR

By MonoFlauta
|
September 1, 2019
| 1 Comment
| Experimental, News

Hello, everyone! Yesterday we showed Firenze VR to a lot of people at the Escuela Da Vinci’s Videogame exposition. This one was one of the many things the event had for people to try out. About Firenze VR In Firenze VR, the user sits down in a hanging chair, puts the VR helmet, lift his feet and […]

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Posted in %1$s Tagged %1$s 1 Comment

Firenze VR: Act 1

By MonoFlauta
|
July 16, 2019
| No Comments
| Experimental, News

Hello, everyone! Apart from games, Juan Cecchetto, Hugo Miraballes, Nicolás Rivero and me are working on a VR experience for a big expo the place were we work will host on the 31st of August. We came up with the idea of making the player jump from a high point in Florence of 1500 and […]

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Posted in %1$s Tagged %1$s Leave a comment

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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