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MonoFlauta

Indie Game Developer

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Tag: witchcraft

Object Pool using Generics and Factory Method with an Unity example

By MonoFlauta
|
July 4, 2021
| 1 Comment
| Programming

Hello, everyone! I am going to explain the Object Pool I usually use. You can find the full version on my Framework Goat if you are interested. What is an Object Pool Object Pool is a programming pattern used to reduce performance issues related to object creation by expending extra ram by doing so. The […]

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Posted in %1$s Tagged %1$s 1 Comment

Summer Sale 2019

By MonoFlauta
|
June 25, 2019
| No Comments
| News, Video Games

Hello, everyone! Just wanted to tell you that YBit is on Sale for the Summer Sale 2019 at Steam and Itch.io. Please consider checking it out if you haven’t yet!

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Steam Halloween Sale 2018

By MonoFlauta
|
October 29, 2018
| No Comments
| News, Video Games

Hello, everyone! Just to let you know, my two games in Steam are currently on sale for the Halloween Sale. Please consider checking them out!

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Moving back to Unity

By MonoFlauta
|
July 29, 2018
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hello, everyone! I have a few updates for the VR game, Framework Goat and the Narwhal Engine. First of all, for the VR game I have a few changes and news about it. After a long break we are resuming our work on it. And after a really short debate we decided to move to […]

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Witchcraft Release

By MonoFlauta
|
May 27, 2018
| No Comments
| Frameworks, News, Video Games

Hello, everyone! Going to write about many updates of different projects. First of all, final release of Witchcraft will be tomorrow! The game will be released officially in Steam and itch.io with a 15% of discount to conmemorate the event. It has been a really long journey until this final release but it is finally […]

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Posts pagination

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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