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MonoFlauta

Indie Game Developer

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Tag: vr

I made a fun prototype I think

By MonoFlauta
|
October 14, 2018
| No Comments
| Experimental, Frameworks, News, Sunday DevLog, Video Games

Hello, everyone! As the title suggest, I made a new fun prototype and also added unnecesary postprocess effects. I have a few very different ideas for it, and I am not sure that I will continue it, but wanted to show a small gif of it. In other real news, I made a few changes […]

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What I have been doing

By MonoFlauta
|
September 23, 2018
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hello, everyone! Long time passed since the last update. I had been working on many different things. First of all, there was a game jam where I work and I had been trying to give support to all the students that participated. Loads of cool stuff was made aand you can check most of them […]

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Updates in VR game and UE4 Summer Game Jam 2018

By MonoFlauta
|
August 12, 2018
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! I have updates regarding the VR game we are making at where I work and also we are going to participate in a game jam next weekend. First, regarding the game jam. Some co-workers and I had planned to participate in the Unreal Engine 4 Jam Summer 2018. From thursday till tuesday we […]

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Moving back to Unity

By MonoFlauta
|
July 29, 2018
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hello, everyone! I have a few updates for the VR game, Framework Goat and the Narwhal Engine. First of all, for the VR game I have a few changes and news about it. After a long break we are resuming our work on it. And after a really short debate we decided to move to […]

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VR game, Summer Snow Day and more!

By MonoFlauta
|
February 11, 2018
| 1 Comment
| News, Sunday DevLog, Video Games

Hello everyone! So, loads of updates this week regarding the VR game project, a new announcement and more! First, about the VR game. We already have a full working puzzle. With all the tests for movement and feeling we did with that one, we should have a good starting point when making more puzzles so, […]

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Posted in %1$s Tagged %1$s 1 Comment

Posts pagination

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Recent Posts

  • New Game: Beware the Fall
  • New Game: Three Offerings
  • New Game: Riverside Rumble
  • 2025 Resume + Start of 2026
  • New Game: Cards & Claws

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • New Game: Beware the Fall
  • New Game: Three Offerings
  • New Game: Riverside Rumble
  • 2025 Resume + Start of 2026
  • New Game: Cards & Claws

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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