• About WordPress
    • WordPress.org
    • Documentation
    • Learn WordPress
    • Support
    • Feedback
  • Log In
Skip to content

MonoFlauta

Indie Game Developer

Menu
  • Blog
  • Portfolio
    • Games
      • Happy Ghost Studio
      • Etermax
      • Silky Smooth Studio
      • Fun+Mono
    • Frameworks & Tools
      • Framework Goat
      • Twitch Mono Integration
      • Framework Mono
      • Narwhal Engine
    • Others
  • Store
  • About Me

Tag: visual

2023 Resume + Start of 2024

By MonoFlauta
|
December 31, 2023
| 1 Comment
| News, Video Games

Hello, everyone! As every year, I am making a resume of the last year and giving some insights for the upcoming year. If you want, you can check my latest year’s resume here. This time I am going to talk about Grave Digger, Whisperings of the Ouija, Summer Snow Day, Riverside Rumble, Trivia Crack VR, […]

Read More »

Posted in %1$s Tagged %1$s 1 Comment

Chapter 9 is officially under construction + more updates!

By MonoFlauta
|
July 23, 2023
| No Comments
| News, Recommendations, Sunday DevLog, Video Games

Hello, everyone! Hope you are doing well. Today I am bringing you more updates about the stuff I am working on and how I started to handle a bit better the updates I share on social media. Chapter 9 is officially under construction As the title of the post says, yes, we are already working […]

Read More »

Posted in %1$s Tagged %1$s Leave a comment

Updates on every game + Medium post

By MonoFlauta
|
May 22, 2023
| No Comments
| News, Programming, Sunday DevLog, Video Games

Hello, everyone! Sorry once again for disappearing for a while and for making now a Sunday DevLog post on a Monday. But! The good thing is that I have updates for every game, and most of the updates are pretty big, so let’s start! Riverside Rumble Roberto had been working on a bunch of feedback […]

Read More »

Posted in %1$s Tagged %1$s Leave a comment

2022 Resume + Start of 2023

By MonoFlauta
|
December 26, 2022
| 1 Comment
| News, Video Games

Hello, everyone! It is this time of the year once again when I make a huge resume of what was the year for me and what I plan for the next year! If you are interested, here is my last resume for 2021. This time I am going to talk about Summer Snow Day, Riverside […]

Read More »

Posted in %1$s Tagged %1$s 1 Comment

Chapter 6 is officially under construction + more updates!

By MonoFlauta
|
December 11, 2022
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! I have a few new updates regarding Summer Snow Day, Ostrich Run, and Riverside Rumble. So let’s begin! Chapter 6 of Summer Snow Day is officially under construction The most significant update is that since we got to finish all the minigame mechanics and the free time events for Summer Snow Day, we […]

Read More »

Posted in %1$s Tagged %1$s Leave a comment

Posts pagination

1 2 … 5 Next

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Powered by WordPress MonoFlauta 2025 | All Rights Reserved.

Manage Cookie Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}