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MonoFlauta

Indie Game Developer

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Tag: unity

How to make a Finite State Machine in Unity using C#

By MonoFlauta
|
October 9, 2022
| No Comments
| Programming

Hello, everyone! This time I bring a tutorial on how to make Finite State Machines in Unity using C#. Though it could be done without Unity, I will use examples in Unity. Also, this concept can be taken to any language if you extract the general idea of it. General Idea and when you can […]

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Three new power-ups and more!

By MonoFlauta
|
October 2, 2022
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone!I have updates on Is This Still Tennis, Summer Snow Day, Dice Brawler, and Ostrich Run. So let’s start! Power-ups, fixes, and feedback for Is This Still Tennis If you follow me on Twitter you have probably noticed a lot of updates related to Is This Still Tennis. The most visual and engaging one […]

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6 useful Unity Editor tricks you probably didn’t know about

By MonoFlauta
|
August 12, 2022
| No Comments
| Programming

Hello, everyone! This time I am bringing you a set of 6 useful Unity Editor tricks that you probably didn’t know about unless you paid a lot of attention to the whole Unity editor or someone told you about them. The incredible thing about these tricks is that no matter how long you had been […]

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Doing TDD in Indie Game projects

By MonoFlauta
|
May 12, 2022
| 1 Comment
| Programming

Hello, everyone! Since I started working at my current job I began to learn about Test-Driven Design, also known as TDD, and used it daily in the projects I worked on there. From the beginning I started learning it, I tried to apply those practices in my personal projects. So I could say that I […]

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Chapter 5 is officially under construction, made new tools, and more!

By MonoFlauta
|
April 17, 2022
| No Comments
| News, Programming, Sunday DevLog, Video Games

Hello, everyone! So I have a lot of new updates from the latest weeks. Chapter 5 from Summer Snow Day is officially under construction Last week we had been officially working on chapter 5 for Summer Snow Day. We aren’t sure exactly how many chapters the game will have but I believe we already have […]

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Posts pagination

Previous 1 2 3 4 … 13 Next

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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