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MonoFlauta

Indie Game Developer

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Tag: pyroscape

Sunday Devlog Update 1st of January

By MonoFlauta
|
January 1, 2017
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hello everyone! First of all, happy new year to all of you! I have updates about all the projects. For Witchcraft, we will start working hard on it again from now till the release date. We will use scrums and have new updates every week in the three ‘big’ areas (art, game design and programming). […]

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Sunday Devlog Update 18th of December

By MonoFlauta
|
December 18, 2016
| No Comments
| News, Sunday DevLog, Video Games

Hello everyone! New updates regarding Witchcraft, the bullet hell game and Pyroscape 4! First of all, for Witchcraft, we have filled all the neccesary documentation and they’ve already approved it so we are, almost sure, ready to go! If everything goes as planned, it should be published in the following months as early acces. About […]

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Sunday Devlog Update 11th of December

By MonoFlauta
|
December 11, 2016
| No Comments
| News, Sunday DevLog, Video Games

Hello everyone! So I have updates for Witchcraft, Pyroscape 4 and the bullet hell game! First, regarding the bullet hell game, we made a lot of changes to the feel of the game. We plan to polish the feel of it as much as we can. So, with this goal in mind, we made the […]

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Sunday Devlog Update 4th of December

By MonoFlauta
|
December 4, 2016
| No Comments
| Frameworks, News, Sunday DevLog

Hi everyone! So new updates regarding Framework Mono, Pyroscape 4 and the Bullet Hell game. First, for Framework Mono, I have been adding more tutorials on how to use some of the scripts. There is still a lot to be done but I am adding a few per day. Also, I made some updates in […]

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Sunday Devlog Update 27th of November

By MonoFlauta
|
November 27, 2016
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hi everyone! So a bunch of updates this week regarding all the projects! First of all, I finally started working on Pyroscape 4. Fro already sent me all the material I needed and I already started working in the transitions and setting up everything. Even though we have a new Nick, I think this new […]

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Posts pagination

1 2 Next

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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