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MonoFlauta

Indie Game Developer

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Tag: framework

Framework Mono – v1.0 Official Release

By MonoFlauta
|
April 27, 2017
| No Comments
| Frameworks, News

Hello, everyone! Framework Mono has its first official release in GitHub. I decided it has enough stuff to be officially released here. There shouldn’t be any bugs, untranslated things (I began this framework in Spanish…) or anything uncommented. Also, it already has been tested on enough projects, in my opinion, recently used in Asterash, so […]

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Sunday DevLog Update 9th of April

By MonoFlauta
|
April 9, 2017
| No Comments
| Frameworks, News, Sunday DevLog

Hello, everyone! So new updates regarding the website, Framework Mono, Witchcraft and more! First, about the website itself, I had been adding a lot of tutorials for Framework Mono. The plan is to finally finish the documentation of each framework. And regarding Framework Mono in particular, I added two new updates to it: Now you […]

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Sunday DevLog Update 2nd of April

By MonoFlauta
|
April 2, 2017
| No Comments
| Frameworks, News, Sunday DevLog

Hello, everyone! So I have lots of news regarding Witchcraft, the frameworks and more! First, let’s start with Witchcraft. As you already know, KevMiles, the artist of Asterash, is now a new member of Silky Smooth Studios. He has been working on the new characters, and hopefully the latest version of them. We will be […]

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Sunday Devlog Update 12th of March

By MonoFlauta
|
March 12, 2017
| No Comments
| News, Sunday DevLog

Hello, everyone! So long time ago without a Sunday Devlog update because of the holidays but now I am back! First of all, as you may already know, Asterash has released two days ago and it did very well! We won the first place of the day at Newgrounds and also got front paged. People […]

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Sunday Devlog Update 1st of January

By MonoFlauta
|
January 1, 2017
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hello everyone! First of all, happy new year to all of you! I have updates about all the projects. For Witchcraft, we will start working hard on it again from now till the release date. We will use scrums and have new updates every week in the three ‘big’ areas (art, game design and programming). […]

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Posts pagination

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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