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MonoFlauta

Indie Game Developer

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Tag: fast

How to make a camera wobble effect

By MonoFlauta
|
November 11, 2021
| 2 Comments
| Programming

Hello, everyone! I am going to share with you a quick implementation we made in Puppet Manor in order to have the camera wobble effect. Of course, you will be able to make a lot of tweaking and make it even better once we finish but I think it is a nice start or a […]

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Posted in %1$s Tagged %1$s 2 Comments

Three ways of coding

By MonoFlauta
|
October 27, 2021
| No Comments
| Programming

Hello everyone! After all these years of learning to program and doing game development, I identified three ways or coding modes I usually do depending on the situation. These three ways aren’t exclusive to each other and all of them have their good and bad things in my opinion. The way of haste One of […]

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Posted in %1$s Tagged %1$s Leave a comment

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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