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Indie Game Developer

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Tag: csharp

How to make a Finite State Machine in Unity using C#

By MonoFlauta
|
October 9, 2022
| No Comments
| Programming

Hello, everyone! This time I bring a tutorial on how to make Finite State Machines in Unity using C#. Though it could be done without Unity, I will use examples in Unity. Also, this concept can be taken to any language if you extract the general idea of it. General Idea and when you can […]

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Witchcraft Release

By MonoFlauta
|
May 27, 2018
| No Comments
| Frameworks, News, Video Games

Hello, everyone! Going to write about many updates of different projects. First of all, final release of Witchcraft will be tomorrow! The game will be released officially in Steam and itch.io with a 15% of discount to conmemorate the event. It has been a really long journey until this final release but it is finally […]

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YBit – Post-mortem

By MonoFlauta
|
April 10, 2018
| 1 Comment
| Post-mortems

Hello, everyone! This is going to be a post-mortem about YBit, my first completed game on Steam. How it started The game was originally based on a previous flash game I made called Cubito (small cube in spanish). I originally made that game as my first proyect where I studied. It was the first game […]

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Sunday DevLog Update 2nd of April

By MonoFlauta
|
April 2, 2017
| No Comments
| Frameworks, News, Sunday DevLog

Hello, everyone! So I have lots of news regarding Witchcraft, the frameworks and more! First, let’s start with Witchcraft. As you already know, KevMiles, the artist of Asterash, is now a new member of Silky Smooth Studios. He has been working on the new characters, and hopefully the latest version of them. We will be […]

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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