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MonoFlauta

Indie Game Developer

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Category: Sunday DevLog

Stickerboy final details

By MonoFlauta
|
January 27, 2019
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone!I have updates for Stickerboy, the VR game, Summer Snow Day and more! Stickerboy final details We had been working on Stickerboy final details. Added new types of buildings, cars and also new feedback. For example, now when you stick right you get some flying numbers with the score you added. This feedback was […]

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Back from holidays

By MonoFlauta
|
January 20, 2019
| 1 Comment
| News, Sunday DevLog, Video Games

Hello, everyone! So I got back from holidays early this week. I had been in Amsterdam, Berlin, Munich and Prague. Every city has a really unique thing and it was wonderful to get to know them. Also, it was awesome to finally met in person Roberto (a.k.a FuNaNdMoRe) with whom I worked in Fun+Mono team! […]

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All characters from Summer Snow Day and more!

By MonoFlauta
|
December 9, 2018
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Summer Snow Day Hello, everyone!We finished presenting all the main characters from Summer Snow Day. The last one, Honji, is the main character and the one you will control during your adventure. Also, Chad published a wip of the in gameplay finish result which you can check here! Even more, we are having a big […]

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Updates on VR game and working on Stickerboy

By MonoFlauta
|
October 21, 2018
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! So I have updates regarding the VR game and a new game called Stickerboy. First, Stickerboy is a new game being developed for the Öffnungszeiten. It will be a tribute to Paperboy with some changes in the gameplay making it a unique new game. Some of the differences will be the fact that […]

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I made a fun prototype I think

By MonoFlauta
|
October 14, 2018
| No Comments
| Experimental, Frameworks, News, Sunday DevLog, Video Games

Hello, everyone! As the title suggest, I made a new fun prototype and also added unnecesary postprocess effects. I have a few very different ideas for it, and I am not sure that I will continue it, but wanted to show a small gif of it. In other real news, I made a few changes […]

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Posts pagination

Previous 1 … 9 10 11 … 16 Next

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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