Summer Snow Day status, Community Warriors and Twitch Mono Integration

Hi guys! How are you doing?

So I have been working on a few things, that I want to share with you, the last month. From known projects, Summer Snow Day is the main one, since for Riverside Rumble we are on a small pause, while the other stuff is from unknown projects until now. So let’s begin!

Summer Snow Day

First of all, a quick one but only because I don’t want to be sharing too many details on this. All the features for the demo are 100% there, we are just polishing and polishing till exhaustion. I hope I can share with you a link to the demo pretty soon but in the meantime, consider giving it a wishlist on Steam if you haven’t yet!

Community Warriors

Yesterday I released Community Warriors. Yes, I just released a game out of the blue, sorry for that! I had been working on this one the last few weeks in my spare time and I recently did some playtest in my Twitch account.

I have never seen a game like this one, I don’t even know what genre would it be exactly so I just call it a community game.

Since in my playtest it was obvious that I couldn’t get enough people to play it, I will be aiming to have it free for now on itch.io and start making weekly updates there. My main three pillars for this project will be to focus on entertainment, retention and monetization. If you are going to stream while playing it, please share it with me!

Twitch Mono Integration

For last, in order to make Community Warriors I had to work with Twitch’s Unity SDK. As I had done previously with other SDKs, I made a wrapper and made it open-source so anyone can quickly integrate the SDK into their projects. I am still developing it and it is missing most of the documentation so please be patient with me!

Here is the link if you want to try it out.

So that will be it for now. Please stay tuned for more updates and thank you for reading!