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MonoFlauta

Indie Game Developer

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Tag: world

2024 Resume + Start of 2025

By MonoFlauta
|
January 3, 2025
| No Comments
| Frameworks, News, Programming, Video Games

Hello, everyone! Even every year is getting a bit more difficult to have more time for personal projects, here I am once again making a recap and bringing you updates as previous years. You can check the last resume if you want by clicking here. This time I am going to talk about Summer Snow […]

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New work projects, new home, updates and future!

By MonoFlauta
|
August 25, 2024
| No Comments
| News, Sunday DevLog, Video Games

Hi everyone! How are you?Sorry I have been very busy lately and didn’t make any updates. This doesn’t mean I haven’t been working on stuff and I am ready to show you not only about my new work projects and home but also updates of my current projects and the future ones. So let’s begin. […]

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Chapter 9 is officially under construction + more updates!

By MonoFlauta
|
July 23, 2023
| No Comments
| News, Recommendations, Sunday DevLog, Video Games

Hello, everyone! Hope you are doing well. Today I am bringing you more updates about the stuff I am working on and how I started to handle a bit better the updates I share on social media. Chapter 9 is officially under construction As the title of the post says, yes, we are already working […]

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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