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MonoFlauta

Indie Game Developer

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Tag: work

Back from holidays!

By MonoFlauta
|
March 4, 2017
| No Comments
| News

Hello everyone! So I am back from holidays! Japan has been awesome once again. This time I saw a lot of videogame related stuff and it was cool to see how arcades are still very popular there. But well, in other news, its time to go back to work! I resumed to work where I […]

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Pyroscape 4 Announced!

By MonoFlauta
|
November 18, 2016
| No Comments
| News, Video Games

So, Fro officialy announced Pyroscape 4. The last chapter of the saga is under work! In case you’veĀ  never played a Pyroscape game, and you should must, the game is caracterized by the high level of bizarre and random things that happen. Also, as the photo shows you, the game combines real life videos with […]

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2016 Cartoon Network Game Jam – Post-mortem

By MonoFlauta
|
September 22, 2016
| No Comments
| Post-mortems

Hi, everyone! So this is going to be a late post-mortem about the 2016 Cartoon Network Game Jam. I’m going to write my opinion about what was cool and what could have been done differently. First of all, I am going to say that I didn’t want to participate in this Game Jam. I was […]

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Posts pagination

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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