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MonoFlauta

Indie Game Developer

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Tag: work

Whisperings of the Ouija – Post Mortem

By MonoFlauta
|
July 26, 2023
| No Comments
| Post-mortems

Hello, everyone! This time I am bringing you a post-mortem for Whisperings of the Ouija, the latest game we did for a game jam, in this case, the GMTK Game Jam 2023. The theme for the game jam was Roles Reversed and, since we started to watch a lot of low budgets movies like Ouija […]

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Three ways of coding

By MonoFlauta
|
October 27, 2021
| No Comments
| Programming

Hello everyone! After all these years of learning to program and doing game development, I identified three ways or coding modes I usually do depending on the situation. These three ways aren’t exclusive to each other and all of them have their good and bad things in my opinion. The way of haste One of […]

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New features for Summer Snow Day, new projects and more

By MonoFlauta
|
May 3, 2020
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone!Long time I don’t write an update here so I decided to make some time for this. Hope you are taking care of yourself and everyone during these strange times. New features for Summer Snow Day With Chad we had been adding new features to Summer Snow Day. There was a small period with […]

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What I have been doing

By MonoFlauta
|
September 23, 2018
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hello, everyone! Long time passed since the last update. I had been working on many different things. First of all, there was a game jam where I work and I had been trying to give support to all the students that participated. Loads of cool stuff was made aand you can check most of them […]

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Skeleball – Post-mortem

By MonoFlauta
|
July 31, 2018
| 1 Comment
| Post-mortems

Hello, everyone! This will be a Post-mortem for Skeleball. The game was made for the Minimalistic Game Jam #3. During a complete week we had to make a game with loads of graphic restrictions. The full list of restrictions was: All the colors throughout the whole game combined shouldn’t be more than 10, each color […]

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Posts pagination

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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