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MonoFlauta

Indie Game Developer

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Tag: ui

Updates on every game + Medium post

By MonoFlauta
|
May 22, 2023
| No Comments
| News, Programming, Sunday DevLog, Video Games

Hello, everyone! Sorry once again for disappearing for a while and for making now a Sunday DevLog post on a Monday. But! The good thing is that I have updates for every game, and most of the updates are pretty big, so let’s start! Riverside Rumble Roberto had been working on a bunch of feedback […]

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Completed Things

By MonoFlauta
|
April 7, 2019
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! I have updates regarding all my current projects. Half of them, almost finished. So, here we go! Unblocky is complete For Unblocky we have already completed the game. Just a few tweaks with the playstore and a final version for the japanese language left. Regarding the playstore, we have a few problems with […]

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Wrapping up dialogue system for Summer Snow Day

By MonoFlauta
|
June 24, 2018
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! So I have a few news about Summer Snow Day and other stuff! In case you haven’t met Kie yet, she was presented on Happy Ghost Studio’s Twitter account and Facebook account. With a great t-shirt that says “the end justify the memes”. I think it’s one of my favourite outfits so far. […]

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Meet the girls + why making UI isn’t like before?!

By MonoFlauta
|
April 8, 2018
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! In case you haven’t noticed, Happy Ghost Studio’s Facebook Page and Twitter had been posting images of Summer Snow Day characters. Each introduction has a brief description, the name of the character and an image, so you get to know each one of them! We will keep posting, once a week, a new […]

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VR game, Summer Snow Day and more!

By MonoFlauta
|
February 11, 2018
| 1 Comment
| News, Sunday DevLog, Video Games

Hello everyone! So, loads of updates this week regarding the VR game project, a new announcement and more! First, about the VR game. We already have a full working puzzle. With all the tests for movement and feeling we did with that one, we should have a good starting point when making more puzzles so, […]

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Posts pagination

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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