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MonoFlauta

Indie Game Developer

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Tag: twitter

Is this still tennis?

By MonoFlauta
|
July 12, 2020
| 1 Comment
| News, Sunday DevLog, Video Games

Hello, everyone! Last time I wrote here we were around the days 45 day of quarantine in my country. Now we are around 110? Not sure really… Well, it can’t be helped ¯\_(ツ)_/¯. Anyway, in other news, have updates on all the projects I am working on! Summer Snow Day Chad already started with the […]

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Posted in %1$s Tagged %1$s 1 Comment

2018 Resume + Start of 2019

By MonoFlauta
|
December 24, 2018
| 1 Comment
| News, Video Games

Hello, everyone! So the years is ending and I wanted to make a recap of I worked on in 2018 and the plans for 2019! YBit left early access This year, YBit left early access and had a final version published in Steam and Itch.io. It has been more a personal project I decided to […]

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Posted in %1$s Tagged %1$s 1 Comment

I made a fun prototype I think

By MonoFlauta
|
October 14, 2018
| No Comments
| Experimental, Frameworks, News, Sunday DevLog, Video Games

Hello, everyone! As the title suggest, I made a new fun prototype and also added unnecesary postprocess effects. I have a few very different ideas for it, and I am not sure that I will continue it, but wanted to show a small gif of it. In other real news, I made a few changes […]

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What I have been doing

By MonoFlauta
|
September 23, 2018
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hello, everyone! Long time passed since the last update. I had been working on many different things. First of all, there was a game jam where I work and I had been trying to give support to all the students that participated. Loads of cool stuff was made aand you can check most of them […]

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Wrapping up details for Summer Snow Day

By MonoFlauta
|
May 6, 2018
| No Comments
| News, Video Games

Hello, everyone! So a few, but great, updates for Summer Snow Day. We finally have the UI working as we want to in any resolution. Now, if you are not playing in a 16:9 resolution it will auto adjust to it and use black bars on the sides as most visual novels do. Also, we […]

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Posts pagination

Previous 1 2 3 Next

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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