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MonoFlauta

Indie Game Developer

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Tag: sunday

Working on a new VR game

By MonoFlauta
|
January 28, 2018
| No Comments
| Experimental, News, Sunday DevLog, Video Games

Hello, everyone! I wanted to make an udpate about what I am working on right now that I’ve finished YBit. Along with some co-workers we started making a new VR game that we are using as a practice for Unreal Engine. It is still very empty but we have the hands moving around, most of […]

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Sunday DevLog Update September 17th

By MonoFlauta
|
September 17, 2017
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! I have news about YBit and Witchcraft. First of all, about Witchcraft, we are making the last tweaks. On my side, I am fixing everything so you can play with keyboard or joystick plus the bugs we found by testing the game. Hopefully, the release won’t have any problems. Also, we already sent […]

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Sunday DevLog Update 13th of August

By MonoFlauta
|
August 13, 2017
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hello, everyone! I have a bunch of updates regarding many current and future projects. First of all, about Witchcraft, we are really close to the early access release. Hugo has already finished the Caelestian base (click on the image to check it out!) and some other details that were left on the other scenes. Once […]

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Sunday DevLog Update 22nd of July

By MonoFlauta
|
July 23, 2017
| No Comments
| News, Sunday DevLog

Hello, everyone! I wanted to make an update of the stuff comming up + the latest changes to the site. As you may have noticed, now there is a Twitter widget at the side of the blog. I will be posting small and frequent updates there, so if you are interested, don’t hesitate on following […]

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Sunday DevLog Update 18th of June

By MonoFlauta
|
June 18, 2017
| No Comments
| News, Sunday DevLog

Hello, everyone! So long time without an update, sorry about that. I had been really busy with my work but I kept working on side projects as always! I have updates for Witchcraft and the Knight game (we don’t have a name for it yet) First, regarding the Knight game, I already started making the […]

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Posts pagination

Previous 1 … 3 4 5 … 8 Next

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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