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MonoFlauta

Indie Game Developer

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Tag: skill

Witchcraft NEW UPDATE – December 19th

By MonoFlauta
|
December 19, 2017
| No Comments
| News, Video Games

Hello, everyone! Silky Smooth Studios has a new update for Witchcraft. We focused on fixing things, making better controllers and also adding more content. The three changes are listed below: Fixed a bug where you couldn’t pick custom skills with joystick arrows. The following skills no longer impact with a wall when casting if you […]

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Sunday Devlog Update 20th of November

By MonoFlauta
|
November 20, 2016
| No Comments
| News, Sunday DevLog, Video Games

Hi everyone! This time I will come with some news regarding games. First of all, I will start with Witchcraft. I have started to code the Skill Selection Screen. I didn’t remember how complex it was, a simple screen can be very tedious to set up and  to make it work nicely as well, it […]

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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