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MonoFlauta

Indie Game Developer

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Tag: reality

Updates on VR game and working on Stickerboy

By MonoFlauta
|
October 21, 2018
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! So I have updates regarding the VR game and a new game called Stickerboy. First, Stickerboy is a new game being developed for the Öffnungszeiten. It will be a tribute to Paperboy with some changes in the gameplay making it a unique new game. Some of the differences will be the fact that […]

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I made a fun prototype I think

By MonoFlauta
|
October 14, 2018
| No Comments
| Experimental, Frameworks, News, Sunday DevLog, Video Games

Hello, everyone! As the title suggest, I made a new fun prototype and also added unnecesary postprocess effects. I have a few very different ideas for it, and I am not sure that I will continue it, but wanted to show a small gif of it. In other real news, I made a few changes […]

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Updates in VR game and UE4 Summer Game Jam 2018

By MonoFlauta
|
August 12, 2018
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! I have updates regarding the VR game we are making at where I work and also we are going to participate in a game jam next weekend. First, regarding the game jam. Some co-workers and I had planned to participate in the Unreal Engine 4 Jam Summer 2018. From thursday till tuesday we […]

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Wrapping up dialogue system for Summer Snow Day

By MonoFlauta
|
June 24, 2018
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! So I have a few news about Summer Snow Day and other stuff! In case you haven’t met Kie yet, she was presented on Happy Ghost Studio’s Twitter account and Facebook account. With a great t-shirt that says “the end justify the memes”. I think it’s one of my favourite outfits so far. […]

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VR game, Summer Snow Day and more!

By MonoFlauta
|
February 11, 2018
| 1 Comment
| News, Sunday DevLog, Video Games

Hello everyone! So, loads of updates this week regarding the VR game project, a new announcement and more! First, about the VR game. We already have a full working puzzle. With all the tests for movement and feeling we did with that one, we should have a good starting point when making more puzzles so, […]

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Recent Posts

  • New Game: Beware the Fall
  • New Game: Three Offerings
  • New Game: Riverside Rumble
  • 2025 Resume + Start of 2026
  • New Game: Cards & Claws

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • New Game: Beware the Fall
  • New Game: Three Offerings
  • New Game: Riverside Rumble
  • 2025 Resume + Start of 2026
  • New Game: Cards & Claws

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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