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MonoFlauta

Indie Game Developer

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Tag: ostrich

Chapter 6 is officially under construction + more updates!

By MonoFlauta
|
December 11, 2022
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! I have a few new updates regarding Summer Snow Day, Ostrich Run, and Riverside Rumble. So let’s begin! Chapter 6 of Summer Snow Day is officially under construction The most significant update is that since we got to finish all the minigame mechanics and the free time events for Summer Snow Day, we […]

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2021 Resume + Start of 2022

By MonoFlauta
|
December 26, 2021
| 3 Comments
| News, Sunday DevLog, Video Games

Hello, everyone! Is this time of the year where I make a huge resume of all the stuff I worked on in 2021 and make some weak promises about what I am going to make the next year. You can read my last year’s one here! I will be talking about Summer Snow Day, the […]

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Posted in %1$s Tagged %1$s 3 Comments

4 Horsemen of the Game Jams: 4 nasty tricks to get results fast in Unity

By MonoFlauta
|
June 20, 2021
| 3 Comments
| Programming, Recommendations

Hello, everyone! After participating in 16 game jams so far, I recognized some bad or questionable practices that had helped me to accomplish good results in really short times. I wanted to share them with you in case you find a good use for them! But first, one small disclaimer: I am calling these bad […]

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Ostrich Run – Post Mortem

By MonoFlauta
|
March 7, 2021
| 1 Comment
| News, Post-mortems, Video Games

We teamed up with Nicolás Rivero, Hugo Miraballes, Lautaro Bravo, Santiago Bravo and me, most of the members from the Stay Safe! Jam team that made Sense of Unity, for the Brackeys Game Jam 2021.1. The theme was: Day: 1/7 The first day we made some ostriches with bouncing heads and a flocking system. They […]

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Posted in %1$s Tagged %1$s 1 Comment

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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