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MonoFlauta

Indie Game Developer

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Tag: jam

NEW GAME: That Heavy Legacy

By MonoFlauta
|
January 29, 2017
| No Comments
| News, Video Games

We finished our new game That Heavy Legacy. The game was made for the First Da Vinci Game Jam and it was made by Exequiel Blanco and me. The theme was Legacy and we had 72 hours to make a game based on it. The interesting thing about this one is that, once you finish […]

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Da Vinci Game Jam 27/01 – 29/01

By MonoFlauta
|
January 27, 2017
| No Comments
| News, Video Games

Hello, everyone! So I am participating on a game jam! As some of you may know, I teach at Escuela Da Vinci as my stable job. A month ago we decided to organize a game jam with another professor and invite all the students to participate. The game jam started today at 00:00 AM and […]

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2016 Cartoon Network Game Jam – Post-mortem

By MonoFlauta
|
September 22, 2016
| No Comments
| Post-mortems

Hi, everyone! So this is going to be a late post-mortem about the 2016 Cartoon Network Game Jam. I’m going to write my opinion about what was cool and what could have been done differently. First of all, I am going to say that I didn’t want to participate in this Game Jam. I was […]

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Posts pagination

Previous 1 … 7 8

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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