• About WordPress
    • WordPress.org
    • Documentation
    • Learn WordPress
    • Support
    • Feedback
  • Log In
Skip to content

MonoFlauta

Indie Game Developer

Menu
  • Blog
  • Portfolio
    • Games
      • Happy Ghost Studio
      • Etermax
      • Silky Smooth Studio
      • Fun+Mono
    • Frameworks & Tools
      • Framework Goat
      • Twitch Mono Integration
      • Framework Mono
      • Narwhal Engine
    • Others
  • Store
  • About Me

Tag: is

First two streams + Progress in my games!

By MonoFlauta
|
August 7, 2022
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! So, one of the biggest updates will be regarding these two first streams I did this week. But! I also have updates regarding my current projects and, in part, thanks to the streams I worked on. So let’s get started! First two streams This week I made my first two streams where I […]

Read More »

Posted in %1$s Tagged %1$s Leave a comment

Streams incoming and updates on projects!

By MonoFlauta
|
July 31, 2022
| 1 Comment
| News, Sunday DevLog, Video Games

Hello, everyone! Today I bring you a lot of new updates regarding a lot of different subjects. So let’s start! Starting to stream on Twitch One of the most significant updates is that I will start streaming on Twitch how I work on my personal projects. The downside, at least for this website written in […]

Read More »

Posted in %1$s Tagged %1$s 1 Comment

Doing TDD in Indie Game projects

By MonoFlauta
|
May 12, 2022
| 1 Comment
| Programming

Hello, everyone! Since I started working at my current job I began to learn about Test-Driven Design, also known as TDD, and used it daily in the projects I worked on there. From the beginning I started learning it, I tried to apply those practices in my personal projects. So I could say that I […]

Read More »

Posted in %1$s Tagged %1$s 1 Comment

Chapter 5 is officially under construction, made new tools, and more!

By MonoFlauta
|
April 17, 2022
| No Comments
| News, Programming, Sunday DevLog, Video Games

Hello, everyone! So I have a lot of new updates from the latest weeks. Chapter 5 from Summer Snow Day is officially under construction Last week we had been officially working on chapter 5 for Summer Snow Day. We aren’t sure exactly how many chapters the game will have but I believe we already have […]

Read More »

Posted in %1$s Tagged %1$s Leave a comment

Next game jam and updates for multiple projects!

By MonoFlauta
|
February 13, 2022
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! So I had been working on many of my projects which I am going to update but first, I have a quick announcement! Next week I will be participating in Brackeys Game Jam 2022.1 with Lauta, Martín, and Santi from previous games jams such as Paw Pals and Yemita. Also, we had already […]

Read More »

Posted in %1$s Tagged %1$s Leave a comment

Posts pagination

Previous 1 2 3 4 Next

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Powered by WordPress MonoFlauta 2025 | All Rights Reserved.

Manage Cookie Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}